<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Approxymate Devlog - itch.io</title><link>https://benlen110.itch.io/approxymate</link><description>An infinite conversation between two people as told by everyone.</description><item><guid>https://benlen110.itch.io/approxymate/devlog/1670314/exposition-fairy-fix</guid><title>Exposition Fairy Fix</title><link>https://benlen110.itch.io/approxymate/devlog/1670314/exposition-fairy-fix</link><pubDate>Sun, 20 Sep 2026 02:53:41 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Fixed an error where the Exposition Fairy could talk over the next speaker or have the previous speaker speak over them. Also added a new admin tool to allow admin to have both parts of the conversati...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1665882/solidification-esp-of-response-choices</guid><title>Solidification esp. of Response Choices</title><link>https://benlen110.itch.io/approxymate/devlog/1665882/solidification-esp-of-response-choices</link><pubDate>Wed, 16 Sep 2026 05:58:46 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Hardened large portions of the game in order to avoid regressions or orphaned nodes. Especially focused on explicit node ordering...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1652948/also-fits-heredoes-not-fit-here</guid><title>Also Fits Here/Does Not Fit Here</title><link>https://benlen110.itch.io/approxymate/devlog/1652948/also-fits-heredoes-not-fit-here</link><pubDate>Sat, 05 Sep 2026 05:35:57 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Tightened both of these features was still a bit buggy...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1651747/badges-and-outlines</guid><title>Badges and Outlines</title><link>https://benlen110.itch.io/approxymate/devlog/1651747/badges-and-outlines</link><pubDate>Fri, 04 Sep 2026 04:48:19 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Unread bubbles now guide the prioritization of what a player sees and populate to the beginning. There is another Badge of a different color that indicates where a player has responded to the current...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1650844/ui-tags-and-does-not-fit-here</guid><title>UI, Tags, and Does Not Fit Here</title><link>https://benlen110.itch.io/approxymate/devlog/1650844/ui-tags-and-does-not-fit-here</link><pubDate>Thu, 03 Sep 2026 10:39:12 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Updates to the UI verbiage to make it more fit the character of the game. Also fixed tags/ prioritizing less recently seen. Added proper Does Not Fit Here behavior, allowing for forking in the case of...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1644395/type-effect</guid><title>Type Effect</title><link>https://benlen110.itch.io/approxymate/devlog/1644395/type-effect</link><pubDate>Sat, 29 Aug 2026 06:54:16 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added a pseudo-typing effect with sounds created in ChipTone. Also added Settings menu and generally judzed menus around and changed the verbiage so that players who want to be anonymous can choose th...</p>]]></description></item><item><guid>https://benlen110.itch.io/approxymate/devlog/1641135/googleauth-description-and-screenshots</guid><title>GoogleAuth, Description, and Screenshots</title><link>https://benlen110.itch.io/approxymate/devlog/1641135/googleauth-description-and-screenshots</link><pubDate>Wed, 26 Aug 2026 05:41:01 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Added the ability to connect a Google account to an existing Log-In and to Log-in using google thereafter. Also spiffed up the game&#039;s page a bit...</p>]]></description></item></channel></rss>