This is a game I made when I was lonely.

LLM helped me with the coding, but every word you read comes from another human. If LLMs change things as much as many think they will, let this be a time capsule of human interaction. If not, valuing interaction in and of itself is probably a good thing.

Conversation has always fascinated me, but it strikes me as unfortunate that they are held between people in a physical space.

When two people talk in person, the words they say are usually the least important element. The conversation of ideas is then made slave to social hierarchy, with each word and everything between them colored by dominance, loyalty, and relationship affirmations.

This, then, is an attempt to create a space for a conversation where nothing can be gained or lost. Where motive is transparent because it can only be to speak and to listen. Where one can neither pursue nor be pursued except as an idea.

Or, perhaps it is a place to be silly, which I believe amounts to the best thing in life more often than not.